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BattleTech: Era Report 3052

BattleTech: Era Report 3052


Dawn of a Deadly New Age...

For three hundred years, the nations of the Inner Sphere waged war in the name of the fallen Star League, sending armies of MechWarriors into battle for glory and power. Yet even as BattleMechs clashed over the forgotten ruins of humanity’s Golden Age, the descendants of the long-lost Star League Defense Force gathered their might among distant s...   [click here for more]

Catalyst Game Labs  €13,94

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BattleTech: Experimental Technical Readout: Kurita

BattleTech: Experimental Technical Readout: Kurita


Kuritan Finesse Battered by the Jihad, but never broken, House Kurita’s Draconis Combine is crawling from the ashes of devastation. The Black Pearl lies in ruins, taking with it many of the Draconis Combine’s greatest innovations. But as the Dragon fights on, research and development teams across the realm have scrambled to recover the technological edge that helped House Kur...   [click here for more]
Catalyst Game Labs  €3,83

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BattleTech: Field Manual: 3085

BattleTech: Field Manual: 3085


Enter the Republic

The year is 3085. In the wake of the Jihad, a new realm—the Republic of the Sphere—has been born. Drawing war-weary masses from all over the Inner Sphere, the Republic stands for unity and security, in the hopes that never again will its worlds suffer from centuries of relentless war. But even though the common threat has finally passed, f...   [click here for more]

Catalyst Game Labs  €27,11 €19,37

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BattleTech: Field Report: Periphery

BattleTech: Field Report: Periphery


STRATEGIC ANALYSIS…

Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt mo...   [click here for more]

Catalyst Game Labs  €3,83

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BattleTech: Historical Turning Points: Antallos

BattleTech: Historical Turning Points: Antallos


Rendered mostly barren through centuries of warfare, the world of Antallos is dotted with death zones, long-lost treasure troves of Star League technology, and city-states that once vied for rulership. The rise of Vance Rezak and his Band of the Damned stabilized the ancient pirate haven, creating a power base of terror along the Combine and Alliance borders.

Then came Clan Snow Raven. ...   [click here for more]

Catalyst Game Labs  €3,83

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BattleTech: Historical Turning Points: Galtor

BattleTech: Historical Turning Points: Galtor


 

A Star League Prize!

Several years before titanic events erupted into the Fourth Succession War, the last significant battle of the Third Succession War took place in 3025, on the sleepy, border world of Galtor.

Hanse Davion, Prince of the Federated Suns, attempted to regain control of the stalemate along his border with House Kurita by leaking the existence of a fake hi...   [click here for more]

Catalyst Game Labs  €3,87

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BattleTech: Historical Turning Points: Mallory's World

BattleTech: Historical Turning Points: Mallory's World


In the waning years of the Third Succession War, Takashi Kurita moved to take Mallory’s World from House Davion’s Federated Suns. Taking advantage of Davion’s preparations elsewhere, the Coordinator dispatched several regiments only to be thwarted by First Prince Ian Davion. Though the First Prince met his death at the hands of Yorinaga Kurita, the DCMS ultimately failed the C...   [click here for more]

Catalyst Game Labs  €3,83

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BattleTech: Jihad: Final Reckoning

BattleTech: Jihad: Final Reckoning


The War is Over

Terra is secure. The Protectorate is free. The Manei Domini are scattered. The Master has fled to his final refuge. As the last embers of the Word of Blake are finally extinguished across the Inner Sphere, a new nation is born—and a new era is dawning. Forged in the fires of the greatest war fought since the coming of the Clans, the Republic of the Sphere pr...   [click here for more]

Catalyst Game Labs  €23,23 €15,49

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BattleTech: Masters and Minions: The StarCorps Dossiers

BattleTech: Masters and Minions: The StarCorps Dossiers


Rulers of the Universe!

Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark?

As one of the most powerful interstellar corporations in the Inner Sphere—with satellite plants in every House—such questions are imperative for StarCorps Industries. In the tumultuous tim...   [click here for more]

Catalyst Game Labs  €34,85 €19,37

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BattleTech: Objectives: Draconis Combine

BattleTech: Objectives: Draconis Combine


STATE OF THE INDUSTRY…

Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, ...   [click here for more]

Catalyst Game Labs  €3,83

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BattleTech: Objectives: Periphery

BattleTech: Objectives: Periphery


STATE OF THE INDUSTRY…

Since the coming of the Clans, the military, industrial, and command complexes of the Inner Sphere have raced against the invaders—and each other—to out-produce one another in battle-worthy manpower and materiel. Factories that were smashed in the Succession Wars were reborn and revitalized, churning out ever more cutting-edge equipment, ...   [click here for more]

Catalyst Game Labs  €3,83

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BattleTech: Technical Readout: 3145 Capellan Confederation

BattleTech: Technical Readout: 3145 Capellan Confederation


The great experiment that was the Republic of the Sphere has  failed. Withdrawn behind the Fortress walls, the once-great  power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once   more rages across the Inner Sphere, new equipment strides across   ancient battlefields. Technology, once stagnated by...   [click here for more]
Catalyst Game Labs  €11,61

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BattleTech: Technical Readout: 3145 Mercenaries

BattleTech: Technical Readout: 3145 Mercenaries


The great experiment that was the Republic of the Sphere has  failed. Withdrawn behind the Fortress walls, the once-great  power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once   more rages across the Inner Sphere, new equipment strides across   ancient battlefields. Technology, once stagnated by...   [click here for more]
Catalyst Game Labs  €11,61

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BattleTech: Technical Readout: Prototypes

BattleTech: Technical Readout: Prototypes


The March of Progress

The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities—a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress acr...   [click here for more]

Catalyst Game Labs  €27,11 €19,37

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BattleTech: Total Chaos

BattleTech: Total Chaos


A Universe Ablaze

In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in power, prestige, and charac...   [click here for more]

Catalyst Game Labs  €23,23 €13,94

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