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The road to Hell on Earth is paved with good intentions.
This is the world you have inherited: Billions dead, cities swallowed by shadows, an unseen master controlling the creatures of the Between. Do you fight back, trying to reclaim the world that you remember, and light a candle? Or do you decide to live within this world, follow His rules, and simply curse the darkness... [click here for more] |
Growling Door Games, Inc. |
€9,30
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From beyond, they come.They are spawned of That Which Is Not, and they hunger for That Which Is.There are a thousand-thousand blasphemies reflected into the gaze of the Abyss, and a thousand-thousand more beyond sight. One by one, slithering in secret, they crawl into the world. The day will come when the Awakened look up from their tomes and ruins and petty factionalism, and wonder where all ... [click here for more] |
White Wolf |
€24,80 €14,88
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Heritage of the ExilesAfter the Fall of Atlantis, mages wandered as exiles in the wilderness, forced to eke a living without the protection of their grand city. With new eyes, they explored the world they had so long ignored, unhindered by Atlantean creed. They discovered that magic was not born in Atlantis — it had always existed, hidden in the land itself. Sometimes, ev... [click here for more] |
White Wolf |
€11,62
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Fold, Spindle and Mutilate
Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done.
The Power to Change Mage is Yours
More than just Storytelling adv... [click here for more] |
White Wolf |
€12,40
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ENnie Nominee Best Free Product or Web Enhancement
Gloria Mundi Gazing Into You
The first scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your frie... [click here for more] |
White Wolf |
FREE
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A Nest of Vipers
Welcome to the third installment of Gloria Mundi, the demo chronicle for Mage: The Awakening. The players might well have been wondering about the other mages inthe Boston area and what response they might have to the power that Adam has unleashed. How do mages govern themselves? Do the characters have to fear repercussions for their roles in this drama? The char... [click here for more] |
White Wolf |
FREE
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Siren's Song
Welcome to the fourth installment of Gloria Mundi, the demo chronicle for Mage: The Awakening. In this story, the characters begin their own investigation of the Vice-spirits and discover that one of them, at least, has carved out a niche for itself in the Fallen World. They find out how subtle and poisonous the influence of these spirits can be, and, hopefully, they... [click here for more] |
White Wolf |
FREE
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The Fractured Prism The higher truths of the Supernal World are constantly broadcast down into the Fallen World, distorted into a thousand different forms — such as the occult beliefs of Sleepers throughout the world. A mage versed in these traditions can see past the Sleeper’s occult trappings to the Supernal truth, like a faint light that is invisible to the blind... [click here for more] |
White Wolf |
€13,17
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"The Exarchs are real. The Dethroned Queen, cast out of the Heavens by wiser gods than she, proves they’re real. You can doubt her existence, but doing so only proves your ignorance. The Dethroned Queen was real. Soon you’ll see. Soon you’ll get it. Then you’ll believe." — Jonah Reed, Seer of the Throne, prior to his execution This book... [click here for more] |
White Wolf |
€13,17
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"You who would harness thunder to the chariot of your will and wield the winds with your breath - do you think these things are owed to you? That they will yield to the investigations of your mind, as a ripe fruit to the knife? Does the water obey the stone? No, the water, with its supple flow, carves the stone.So does magic carve your soul.As the sea hides its secrets from the land, s... [click here for more] |
White Wolf |
€13,95
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Glimpses of a Higher WorldWhen a mage Awakens, she touches one of the five legendary Watchtowers. The Atlantean kings erected these mystical spires in ages past to call out to slumbering souls, beckoning them to claim their birthright: the power of magic.A Guide to Paths for Mage: The Awakening™• Details on the histories, practices and societies of t... [click here for more] |
White Wolf |
€13,17
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These are the final days-The signs are clear:Even our pups knowThat this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with a... [click here for more] |
White Wolf |
€23,25
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