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The Civilian Air/Raft for Traveller is a staple of travel and commerce in the Traveller universe. This open-topped 4 tone antigrav flyer can be found throughout all know space in both civilian and military starcraft and planetside agencies.
This four page PDF freebie gives you 10 copies of this wonderful craft on a single page, enough to outfilt a fleet of them with a single print.
... [click here for more] |
Scrying Eye Games |
FREE
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Starships aren't built in a studio; they're forged in the Ironworks.
Welcome to Hot Spots, the latest release from DSL Ironworks. Hot Spots are designed to be quick locations used in your Traveller games. Need a bar for a shady meeting in a hurry? Perhaps a desert outpost, a landing bay, starport concourse, or an ancient ruin? ... [click here for more] |
DSL Ironworks |
€2,32
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Starships aren't built in a studio; they're forged in the Ironworks.In a hurry for a 25 mm deckplan? Don't have time to sit down and draw one up? Then Quick Decks are for you. In this third release of the Quick Decks line, you will find 30 pages of pre-drawn map tiles scaled to 25 mm. Simply print, cut them out, and arrange them to build a starship properly scaled for miniatures. Each ... [click here for more] |
DSL Ironworks |
€3,87
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Starships aren't built in a studio; they're forged in the Ironworks. In a hurry for a 25 mm deckplan? Don't have time to sit down and draw one up? Then Quick Decks are for you. In this Quick Decks Trio Bundle you will find over 75 pages of pre-drawn map tiles scaled to 25 mm. Simply print, cut them out, and arrange them to build a starship properly scaled for miniature... [click here for more] |
DSL Ironworks |
€11,62 €8,13
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This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel ... [click here for more] |
Game Designers' Workshop (GDW) |
€23,24 €17,43
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The Traveller universe moves to the rhythms of the massive Imperium. The milieus build upon its history, the origins of different incarnations of the empire, and its many encounters with the surrounding alien communities of stars dominated by the other major races-the Aslan, Hivers, Kkree, Vargr, plus the Vilani's brothers in humaniti, the Solomani and Zhodani. These races dominate the land... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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Sign on with Captain BlackJack Tanner on his new starship, the Annililik! Its maiden voyage, however, is more dangerous than originally advertised, jumping through pirate infested systems, one step ahead of the bankers who financed its construction. tanner is the adventurer's adventurer, pushing ship and crew to the limits for wealth and glory! Annililik Run is a three-part adventure ... [click here for more] |
Game Designers' Workshop (GDW) |
€10,03 €7,53
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Take an adventurous odyssey among the star systems of the growing Imperium. Wander the systems of Core sector, discover the secrets of a strange, psionic, child, enter and explore a research station, and confront the many mysteries of worlds of humans beneath other suns. Anomalies sets the stage for nine exciting adventures for Marc Miller's Traveller set in Milieu 0. Play them indivi... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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What does the Imperial Surplus Services have to offer? There are many options to enhance that precious spacesuit of yours. Hey, amaze the natives with your specialized exploration kit! Check out what type of robots are for sale. Design your own vehicle from the chassis up. See how much power a Grav Tank can pack. The futuristic drawings of Chris Foss.... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
|
 Armament procurement procecdres of the Imperium. Every weapon from a wooden spear to advanced battle dress. Learn about the prohibitions against terrible chemical weapons. Examine the thinking behind use of nuclear weapons. Calculate the cost of all types of ammunition using the rules presented. Go beyond normal tech to weapons only dreamed of in Imperial arsenal. The Master Weapons Table, with ev... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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The Imperium's armed and civilian forces rely on a stable of standard vehicle designs, conveyances and armed craft found on many worlds. Emperor's Vehicles has dozens of vehicles for land, air, and ocean adventuring. Every vehicle category is illustrated and described for easy integration into your Traveller campaign. Ride the best technology the Imperium has to offer!... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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Completely updated and integrated into the T4 edition of the Marc Miller's Traveller game, Fire, Fusion & Steel is the comprehensive vehicle design system. Everything from ground cars to grav tanks, system patrol boats to atmospheric cruisers, the rules let you design each vehicle down to the last detail to suit your adventurers or your campaign. The most realistic, comprehensive vehicle a... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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With the establishment of the Third Imperium, the strong economic forces that created it continued their work by driving an outward expansion by the Imperium into neighboring worlds. This survey book is intended to serve two distinct purposes: a reference work and as an adventuring log.... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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Far from their starting point, the explorers from Long Way Home come across a gateway, a means to get back. But sensors indicate the device is buried under a huge city which is presently gripped in the clutches of an alien war. The adventurers embark on a mission of espionage and evasion to get back to their home systems.
Linked to the adventure Long Way Home, Gateway! is completely sel... [click here for more] |
Game Designers' Workshop (GDW) |
€10,03 €7,53
|
Fleets of starships vie for dominance among the pocket empires and the growing Sylean Empire. Imperial Squadrons sets the stage for Traveller play on the flagships of enormous space fleets, drawing resources and conquering worlds. Complete guidelines for role-playing while still in the service, adventuring in the midst of battles that decide the fate of millions! ... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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The mission: a covert reconnaissance deep into uncharted territory beyond the borders of the new Sylean empire. But that mission is quickly disrupted as the adventurers jump out of system in their extended-duration survey class Scout ship. Only skill and determination will see the crew safely home through the perils of unexplored space. The Long Way Home is a complete adventure for Marc ... [click here for more] |
Game Designers' Workshop (GDW) |
€10,03 €7,53
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Complete charts and tables from Marc Miller's Traveller, putting details of starship operations, encounters, combat, and more right at your fingertips during play. Also, play Memory Alpha, an exciting Milieu 0 adventure designed by Marc Miller. The adventurers agree to a high-paying mission with one provision: they must agree to a memory wipe on its conclusion. Before they know it the... [click here for more] |
Game Designers' Workshop (GDW) |
€10,03 €7,53
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There are many possible universes to TRAVELLER. As the world's first science-fiction role-playing game, it was originally designed with the entire spectrum of SF stories in mind-from hard science fiction, to social science fiction (both human and alien), to the speculative realms of psionic powers, to "space opera" and high adventure. Early in the game's development, ho... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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Missions of state are selected adventures geared to the complexities of intercultural intrigue. Nine adventures pit noble characters against formidable odds, moving among the Imperium's elite, the while using their privileged rank to delve into intelligence gathering and espionage. With the emergence of empire come new challenges to the status quo, and power is there for anyone to grab! Mis... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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Deck plans for Traveller campaigns. Ideal for any adventure situation, Naval Architect's Manual provides hundreds of deck plan elements to represent any starship, base, orbital station, or starport. Take command on one of the bridges, break out of the brig, or relax in the holo lounge. Now you've got all the deck plans you need for any adventure! Every section is accompanied by descript... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
|
The new Imperium is growing, reaching out to neighboring worlds after the Long Night, expanding in power and influence. Some of the worlds they contact are already part of smaller empires, Pocket Empires, also rising from centuries of barbarism. Pocket Empires presents complete rules for players to own and manage Traveller worlds. Generate income from worlds, assessing each for resources,... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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The beginning days of the new Sylean empire are a time of open acceptance of psionic powers and those who have them. Institutes range in size and reputation from established universities with influence at the highest levels to fly-by-night charlatans and basguat-oil salesmen that keep one step ahead of the authorities. Psionic athletes compete in games and are admired across the star systems.>... [click here for more] |
Game Designers' Workshop (GDW) |
€17,78 €13,34
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The Third Imperium, much like any other organization of space-faring planets, relies on movement between planets to further its ends. Starships have served to move individuals, cargos, ideas, and passions across huge expanses of the known galaxy. To the seasoned traveller, the worlds and ports visited are merely transient places - sites for business, education, training, or battle. The true tra... [click here for more] |
Game Designers' Workshop (GDW) |
€15,49 €11,62
|
The Force of Destiny has an interesting history… Its author Dale Kemper wrote the original manuscript in the late 1980’s inspired at least in part by his experiences editing Far Traveller magazine for FASA. He had discussions with Game Designers’ Workshop about it being published by GDW as a Traveller novel, but they folded befo... [click here for more] |
Game Designers' Workshop (GDW) |
€7,74 €5,81
|
FIRE, FUSION, & STEEL The Traveller Technical Architecture...
puts you in control of your science fiction game in ways that no other product ever has!
Science fiction is about diversity, the unusaual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different world's enviroment: calls for slightly different appr... [click here for more] |
Game Designers' Workshop (GDW) |
€12,40 €9,30
|
A staple of the free trade lanes, the 200 ton Far Trader is a common sight in the Traveller universe. As varied as her crew and captain, you never know what you'll find when you climb aboard one of these. The twelve pages for this beauty give you the top and lower deck along with the outside view.. All deck plans are in 25mm scale.
("Traveller" and the ... [click here for more] |
Scrying Eye Games |
€3,09
|

The Type A Fre Trader is the elementry trade vessle of all Imperial space. Sporting 10 staterooms, 20 cryoberths, and 88 tons of cargo space, this 200 ton beauty is the most dependable of all the free traders. All deck plans are in 25mm scale.
Here are detailed deck plans for that 200 Ton shipping legend complete with the main deck, passenger and crew deck, and a full exter... [click here for more] |
Scrying Eye Games |
€3,09
|
The Type M Subsidized Merchant, also called the "Fat Trader", is one of the most common cargo carriers seen along single-jump space lanes. Many of these ships are "subsidized" to make regular runs between specific star systems to carry mail, staples, and specialized cargo. All deck plans are in 25mm scale.
Here are detailed deck plans for that 400 Ton shipping... [click here for more] |
Scrying Eye Games |
€3,09
|
SEG Space Dock 1 : Type S Scout/Courier "I.S.S. Dreamcatcher"gives you 5 sheets of the most common starship in the Imperium. Built to the same stats as found in the Mongoose Traveller Core Rulebook, you'll have the finest starships on any game table.
The most common ship in all the Known Space for the Traveller Universe, The Type S Scout is the workhorse of the Imperial... [click here for more] |
Scrying Eye Games |
€2,32
|
The Type SD Serpent Class Police Cutters are system defence boats used to patrol the space around settled worlds. As they have no Jump drive they can use the spare internal space to mount a more powerful manoeuvre drive, giving it six Gs of acceleration which is more than enough catch enemy ships. It has two staterooms for the crew, and ten low berths for prisoners or marines. It has twe... [click here for more] |
Scrying Eye Games |
€2,32
|
The Type Y Royalty Class Yacht "HMIS Spirit of the Empire" is typical of the rich person's plaything found in the shipping lanes throughout Known Space. The 200 ton ship has room for four crew, one "Owner Aboard" suite and 10 guest suites. No expense has been spared for the comfort of those on board, and each ship interoir design is tailored to the whims and... [click here for more] |
Scrying Eye Games |
€3,09
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